
The difference from your settings are 1Enable Threaded Scheduler is not enabled 2Preferred SPU Threads is set to Auto 3. Set in a dark fantasy world players take control of a hero who has journeyed to the fictional kingdom of Boletaria which is being ravaged. This worked for me and its what I did based on my research and testing. How I made Persona 5 playable on RPCS3 audio stutter fix included Intro Before we begin read the title carefully this is how I made Persona 5 playable. Its possibly thé best game óf the entire géneration to release. I believe this is due to shading as menus and 2d animated cutscenes are fine whereas 3d cutscenes and gameplay are a mess and look horrible. Ive been playing persona 5 on rpcs3 for about 30 hours of ingame time ive gotten quite far to give up on emulation. Since the blog on rpcs3 about persona 5 was removed i didnt know where to ask but yeah ill just try my luck here. The graphics in Persona 5 is solid and overall have improved drastically compared to Persona 4 or Persona 4 Golden. RPCS3 Emulator run Persona 5 better than PS4. It is unambiguousIy the best Pérsona game in térms of mechanics.
#Rpcs3 audio stutter windows
RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C for Windows Linux and BSD. Discover the magic of the internet at Imgur a community powered entertainment destination.

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#Rpcs3 audio stutter how to
Sorry for the inconvenience also tips on how to configure general settings would be appreciated too if my pc is powerfull enough to run a. I decided itd be best to share what I did and put everything Ive picked up in one post because some of this stuff the debug audio stutter fix in particular was.Īt best you could uncheck Low SPU thread priority as that doesnt do anything for i7s. Need help for Persona 5 configuration Or my emulator in general Started by Komario. Over the course of a school year he and other students awaken to a special power. LLVM is faster.Pilotwings 3DS Playing on the Citra Emulator PC BEST SETTINGS. You'll need to wait for SPU performance improvements or buy better hardware to be able to enjoy this game properly.Įdit: Oh yeah, I'd keep using SPU LLVM if ASMJIT didn't help. If you tried all this in every sensible combination and the sound still remained 💩, then yes, you're stuck with it for now. The game might need accurate xfloats to drive sound properly for all we know. If this didn't pan out, enable Accurate xfloat (you can do this one on the CPU tab too).

Disabling Approximate xfloat might give you a performance uplift, and thus, curb the sound stutter. Set both to false first and reboot the game (the emulator may remain open while doing this). Open it up in a text editor, and look for the Accurate xfloat and Approximate xfloat lines. This will lead you to the game-specific config file RPCS3 created (should be named like config_BLUS31159.yml). Right click on the game and select Open Custom Config Folder.

And as for block size, I usually roll with Safe, but gotta try them all :p The game may or may not appreciate changing this option however (it might lock up / crash / etc.). For the SPURS option, you want to go down one-by-one starting from 5, and see if anything happens. The first two are in the CPU tab, the last one is in the Advanced tab.
